Essential Physics Formulas: Kinematics and Dynamics

Cristián Arriagada: Essential Physics Formulas

This compilation provides fundamental equations covering kinematics, dynamics, work, energy, and rotational motion in classical mechanics. These formulas are crucial for solving problems involving motion and forces.

1. Kinematics (Equations of Motion)

1.1. Uniformly Accelerated Motion (MUA)

  • Velocity: V = V0 + a(t – t0)
  • Position: X = X0 + V0t + 1/2 at2
  • Velocity-Position: V2 = V02 + 2a(X – X0)
  • Time: t = (V – V0) / a

1.2. Uniform Rectilinear Motion (MRU)

  • Velocity:
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Understanding 10 Key Principles of Graphic Representation

Principle of Multiple Application

This patterning process involves the use of a simple figure to represent a variety of objects and body parts. With a limited graphic vocabulary, an artist can represent very different things. This process is useful for its economy of means and communicative effectiveness.

Principle of the Baseline

The baseline is a horizontal line that crosses the drawing near the bottom, serving as the support for characters, animals, plants, and objects. It is a very useful graphical

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Essential Business Math and Financial Formulas

1. Average Calculation Formula

Formula: Average = (Sum of all values) / (Number of values)

Example: Find the average of 10, 15, 20, 25, 30

  • Sum = 10 + 15 + 20 + 25 + 30 = 100
  • Number of values = 5
  • Average = 100 / 5 = 20

2. Ratio and Proportion Formulas

Ratio: a:b = a/b

Proportion: If a:b = c:d, then a/b = c/d or ad = bc

Example: If 3:4 = x:12, find x

  • 3/4 = x/12
  • 3 × 12 = 4 × x
  • 36 = 4x
  • x = 9

3. Percentage Formulas

Basic Percentage: Percentage = (Part / Whole) × 100

Percentage Increase/Decrease: ((New Value – Old

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Fundamental Numerical Methods and Error Analysis

1. Error and Its Types

Errors in numerical methods occur due to approximations, limitations in computations, and human mistakes. They can be classified as:

A. Inherent Error

This error naturally exists in the problem itself, independent of numerical methods used to solve it. It arises when the exact value of a quantity is unknown or impossible to determine.

Example:


The value of π\pi is an infinite decimal (3.1415926535…). If we approximate it as 3.14, we introduce an inherent error.

B. Numerical Error

These

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Probability Simulations and Statistical Analysis using R Programming

 Repeat 1000 times the experiment you performed in Task 1, that is rolling a tetrahedron die 10 times and computing the average. Report the average and standard deviation of the 1000 experiments. The standard deviation function in R is sd(x).

S = 1000
rolls.Avgs = vector(length = S)

for(simnum in 1:S){
  x = 1:4
  roll = sample(x, 10, replace = TRUE)
  rolls.Avgs[simnum] = mean(roll)
}

mean(rolls.Avgs)
sd(rolls.Avgs)

# compute the mean of the 1000 experiments
mean(rolls.Avgs)
hist(rolls.Avgs, main=””, xlab=

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Essential Geometry Terms and Definitions Glossary

A

Acute Angle

An angle measuring less than 90°.

Acute Triangle

A triangle where all three interior angles are acute (less than 90°).

Altitude of a Triangle

A perpendicular segment from a vertex to the opposite side or to a line containing the opposite side.

Angle

It is formed by two rays that share a common endpoint, provided that the two rays are noncollinear.

Angle Bisector

A ray that contains the vertex and divides the angle into two congruent angles.

Arc

Two points on the circle and a continuous part

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