Kinematics of Projectiles: Motion, Trajectory, and Formulas
Kinematics of Projectile Motion
Defining Projectiles
- Projectiles are bodies projected into the air that possess both horizontal and vertical components of motion.
- Examples include: shot put, discus, javelin, and the human body during a jump.
- Gravity determines the maximum height achieved by the projectile.
- The horizontal component determines the maximum distance (range) the projectile reaches.
- In real-world scenarios, only air and wind resistance significantly affect the projectile’s motion.
Note on Air Resistance: A projectile subject to air resistance drops sooner than one without.
Projectiles and the Effect of Gravity
Once an object is thrown into the air, gravity exerts a negative acceleration:
- Acceleration due to gravity is -9.81 m/s2 (reducing upward velocity) until the apex (maximum height) is reached.
- At the apex, the vertical velocity is zero.
- The object’s velocity then accelerates downward at 9.81 m/s2 until reaching the ground.
- If the object is caught at the same height it was released, the final velocity is equal in magnitude to the release velocity.
Trajectory: The Flight Path
Trajectory is defined as the flight path of a projectile. When neglecting air and wind resistance, the trajectory is influenced by three factors:
- Angle of Projection (resulting in a parabolic path)
- Initial Speed
- Relative Height of Release/Landing
Angle of Projection Principles
- If the angle of projection is 90 degrees (e.g., straight up, like a dunk), the projectile will travel straight up and back down again.
- If the angle is between 0 and 90 degrees (e.g., a soccer kick), the projectile will follow a parabolic path.
- If the angle is 0 degrees (e.g., horizontal to the ground, like a baseball pitch), the projectile path will form half a parabola.
Optimum Angle for Maximum Displacement
- When the projection and landing height are the same (e.g., a soccer kick), the optimum angle of projection for maximum horizontal displacement is 45°.
- If the projection height is higher than the landing height, an angle less than 45° is necessary.
- If the landing height is higher than the projection height, an angle greater than 45° is required.
Horizontal Component (Neglecting Wind Resistance)
The horizontal component always maintains a constant velocity and zero acceleration.
Key Principle: The horizontal component of a projectile has a constant velocity, while the vertical component changes due to gravity.
Projectile Kinematics Formulas
Formula 1: Final Velocity Calculation
v2 = v1 + a(t)
Example 1 (Vertical Velocity):
A golf ball is hit from a resting position and accelerates vertically at 4 m/s2 for 3 seconds until it stops accelerating. What is the vertical velocity of the golf ball at that moment?
Calculation:
v2 = 0 m/s + (4 m/s2)(3 s)
v2 = 12 m/s
The golf ball is traveling 12 m/s in a vertical direction when it stops accelerating.
Example 2 (General Acceleration):
What is the final velocity of an object that accelerates 3 m/s² for 8 seconds from an initial velocity of 12 m/s?
Calculation:
v2 = 12 + 3(8)
v2 = 36 m/s
Example 3 (Object Dropped):
If an object is dropped, the initial velocity (v1) is 0.
What is the velocity of an object dropped for 2.5 seconds?
Calculation (using a = 9.81 m/s2):
v2 = 0 + 9.81 (2.5)
v2 = 24.5 m/s
Formula 2: Displacement Calculation
d = v1(t) + 0.5a(t2)
Note: When calculating vertical displacement due to gravity, 0.5 × 9.81 m/s2 ≈ 4.9 m/s2.
Example 1 (Vertical Drop Distance):
A water balloon is dropped from a balcony and falls for 3 seconds before it hits the ground. How high is the balcony?
Calculation (using v1=0 and a=9.81 m/s2):
d = 0(3) + 0.5(9.81)(32)
d = 4.905(9)
d ≈ 44.1 m
The balcony is approximately 44.1 meters high.
Example 2 (Horizontal Distance):
How far will an object travel horizontally at 5 m/s for 3 seconds?
Calculation (Since horizontal acceleration is 0):
d = 5 (3)
d = 15 m
Example 3 (Vertical Fall Distance Check):
How far will an object fall after 3 seconds?
Calculation (using v1=0):
d = 0 (3) + ½ (9.81) (32)
d = 4.9 (9)
d = 44.1 m
Formula 3: Velocity-Displacement Relationship
v22 = v12 + 2ad
Note: There will be no question regarding Formula 3 on the final examination.
