Essential Physics Laws, Units, and Core Concepts
Posted on Jan 17, 2026 in Physics
Fundamental Laws and Conservation Principles
- Newton’s First Law: An object stays in uniform motion unless a net force acts (if net force = 0, motion remains unchanged).
- Newton’s Second Law: Acceleration is proportional to net force and inversely proportional to mass.
- Newton’s Third Law: Forces come in equal and opposite pairs (action and reaction).
- Conservation of Energy: Total mechanical energy remains constant if no non-conservative forces act.
- Conservation of Momentum: Total momentum stays constant in isolated systems.
- Archimedes’ Principle: Buoyant force equals the weight of displaced fluid.
- Bernoulli’s Principle: Faster fluid → lower pressure; slower fluid → higher pressure.
- Pascal’s Principle: Pressure applied to a fluid transmits equally in all directions.
- Faraday’s Law: Changing magnetic flux induces an electromotive force.
Basic Definitions and Symbols
- Electric Field: Region where a charge experiences force.
- Potential Difference (Voltage): Energy per unit charge.
- Current: Rate of charge flow.
- Resistance: Opposition to current.
- Magnetic Field: Region where magnetic forces act.
- Induced Electromotive Force: Voltage created by changing magnetic flux.
- Magnetic Flux: Amount of magnetic field passing through an area.
- Node (waves): Point of zero displacement.
- Antinode: Point of maximum displacement.
Common Symbols and Units
- m (mass): kilogram (kg)
- W (weight): newton (N); depends on gravity
- F (force): newton (N)
- d (distance/displacement): meter (m)
- t (time): second (s)
- v (velocity): meters per second (m/s)
- a (acceleration): meters per second squared (m/s²)
- ρ (density): kilograms per cubic meter (kg/m³); water = 1000 kg/m³
- P (pressure): pascal (Pa) = newton per square meter (N/m²)
- V (volume): cubic meter (m³); 1 cm³ = 1 mL
- Q (charge): coulomb (C)
- I (current): ampere (A)
- V (voltage): volt (V)
- R (resistance): ohm (Ω)
- C (capacitance): farad (F)
- B (magnetic field): tesla (T)
- Φ (magnetic flux): weber (Wb)
- f (frequency): hertz (Hz)
- T (period): second (s)
- λ (wavelength): meter (m)
Mechanics: Motion, Forces and Collisions
- Inertia: Resistance to changing motion.
- Equilibrium: Net force and net torque are zero.
- Impulse: Effect of a force acting over time; impulse changes momentum.
- Elastic Collision: Kinetic energy and momentum are conserved.
- Inelastic Collision: Momentum conserved; kinetic energy is lost (may convert to heat or deformation).
- Perfectly Inelastic Collision: Objects stick together after impact.
- Forces (summary): An object stays in motion unless a net force acts; acceleration increases with net force and decreases with mass; forces come in equal and opposite pairs but act on different bodies; constant velocity means net force = 0; equilibrium means net force = 0 and net torque = 0.
- Energy (summary): Energy is conserved when no non-conservative forces act; an object speeding up gains kinetic energy, slowing down loses kinetic energy.
- Momentum (summary): Momentum is conserved in isolated systems; elastic collisions conserve kinetic energy, inelastic collisions do not; sticking together is perfectly inelastic.
Fluids: Pressure, Buoyancy and Hydrostatics
- Fluids (summary): Deeper means higher pressure; larger area decreases pressure for the same force; buoyant force depends only on displaced fluid; density less than fluid means an object floats; density greater than fluid means it sinks; partially submerged objects displace only the submerged volume; underwater objects appear closer due to refraction.
- Buoyancy: Upward force due to displaced fluid.
- Principle of Flotation: An object displaces a weight of fluid equal to its own weight when floating.
- High Pressure: Acts in all directions.
- Buoyant Force: Independent of object weight; depends on displaced fluid volume and fluid density.
Gravity and Orbits
- Gravity: Heavier objects do not fall faster in vacuum; weight changes with gravity but mass does not.
- Circular Motion: Constant speed still implies acceleration toward the center (centripetal acceleration).
- Satellites in Orbit: Satellites orbit by continuously falling while moving forward (free-fall with tangential velocity).
- Escape Speed: Speed that must be reached to leave some gravitational influence.
- Universal Gravitation: Every mass attracts every other mass by the same inverse-square equation.
Simple Harmonic Motion and Waves
- Simple Harmonic Motion: Restoring force proportional to displacement; maximum speed at equilibrium; maximum acceleration at endpoints.
- Waves (summary): Frequency increases → wavelength decreases (wave speed constant in a given medium). Nodes are zero displacement; antinodes are maximum displacement.
- Sound: Travels faster in water than in air.
- Doppler Effect: Change in frequency received compared to frequency emitted.
- Longitudinal Wave: Particle vibration is parallel to wave propagation.
- Timbre: Characteristic sound of an instrument.
- Sonic Boom: Loud sound resulting from a shock wave when an object exceeds the speed of sound.
- Wavelength: Distance between identical parts of a wave.
Electricity, Circuits and Capacitors
- Electricity (summary): Electric field shows the direction a positive charge would move; voltage is energy per charge; current flows from high to low potential; current is the same in series circuits; voltage is the same across parallel branches.
- Resistance: Longer or thinner wires have higher resistance; parallel resistors reduce total resistance.
- Capacitor: Stores electric energy; plates closer together increase capacitance.
- Ampere: Unit of current; direct current is a constant current that flows in one direction.
- Electric Potential: Electric potential energy per unit charge; electric potential energy is the energy of a charge due to its position.
- Generator: Creates current by rotating a coil in a magnetic field.
Magnetism and Electromagnetic Effects
- Magnetic Force: Magnetic force is perpendicular to both velocity and magnetic field (for charged particles); no magnetic force if velocity is parallel to the magnetic field.
- Right-Hand Rule: Applies for positive charges; reverse for negative charges.
- Electromagnet: A magnet formed by a current.
- Magnetic Domain: Regions of aligned magnetic atoms.
- Changing Magnetic Flux: Induces an electromotive force; no change means no induced emf; faster change means larger induced emf.
- Magnetic Field Lines: Show direction and strength of magnetic influence and do not cross.
Optics and Light
- Reflection: Angle of incidence equals angle of reflection.
- Refraction: Entering a denser medium bends light toward the normal; exiting a denser medium bends light away from the normal.
- Convex Lens: Converges light.
- Concave Lens: Diverges light.
- Apparent Depth: Water makes objects appear shallower; an object in water appears closer because light bends when leaving water.
- Polarization: Direction of the electric field oscillations in light.
- Complementary Colors: Add together to produce white light.
- Electromagnetic Wave: Oscillating electric and magnetic fields emitted by vibrating charges.
- Transparent: Materials that allow light to pass through.
Thermal Processes and Material Properties
- Conduction: Transfer of thermal energy through a material.
- Evaporation: Liquid to gas at the surface of a liquid.
- Sublimation: Solid to gas without passing through the liquid phase.
- Specific Heat: Heat required to raise a unit mass by 1 °C.
- Absolute Zero: Theoretical temperature at which no more thermal energy can be removed.
- Power: Rate of doing work.
Additional Terms and Facts
- Fact: Observations with which competent observers agree.
- Normal Force: Prevents objects from phasing into each other; acts perpendicular to contact surfaces.
- Weight: Force of gravity acting on a mass; weight is the force of gravity against a surface.
- Force Pair: Action-reaction force pair according to Newton’s third law.
- Interaction: Mutual action between forces or bodies.
- Terminal Speed: When acceleration stops for a falling object (terminal velocity due to drag equals weight).
- Inelastic Collision: Can produce heat, lasting deformation, or objects sticking together.
- Magn Force: Force between magnetic poles (magnetic force).
- Magn Field: Region of magnetic influence around a pole (magnetic field).
- Magn Domain: Regions of aligned magnetic atoms.
- Electric Cur: Flow of electric charge (electric current).
- Elect Pot: Electric potential—energy per unit charge.
- Elect Pot Energy: Energy of a charge due to its position (electric potential energy).
- Object in Water Appears Closer: Light bends when leaving water, making objects appear shallower.
- Floating vs Sinking: Depends only on densities.
- Satellite in Orbit: Continuous free fall with forward motion.
- Weight vs Mass: Mass is constant; weight depends on local gravity.
- No Air Resistance: In vacuum, all objects fall equally regardless of mass.
- Zero Velocity does not imply zero acceleration (e.g., at turning points in motion).
- Circular Motion with constant speed still has centripetal acceleration directed toward the center.